Well they polled a new ability but OSRS gold failed, does not mean they can't add in a new ability and have something like this happening, just nothing now. Competition is a good thing for RuneScape and catering to people that have jobs and kids isn't a good thing for RuneScape, if they could only make content for the lowest common denominator RuneScape would be quite dull. Shit luck for you, that is a very unhealthy attitude about RuneScape - which because you don't need to take part in articles that they want to add, you feel the need to comment a passive aggressive passing on reddit relating to it instead of comment constructively.
This needed fleshing out. It hardly feels beyond the concept stage and it's being published. I am also hoping because group ironman is hunted after over this I'd 25, this isn't the main selling point at RuneFest. So basically it is a Seasonal regular manner where... You do artisan? I don't really get it. Is the winner that the most points? Is it the very first to get a fire cape? This blog had very little advice to go off. All I am seeing is"perform temporary planet's doing exactly the exact same grinds as you might be doing on RuneScape, but you unlock makeup for RuneScape for doing it! What is the incentive to perform leagues out of players? Do farming." Etc.. Why not I just do this in RuneScape?
Standard league (our existing characters) will suck if this goes through. Ever since seasons/leagues were introduced for D3/Path, standard servers went completely dead. You'll find chatting in one of the chats which everyone joins. If you're among those few types of individuals who may ignore all of that and play on your own then that is fine but for players who actually like the MMO aspect of walking round a bustling city and visiting folks around them, it is unquestionably off-putting and deviating towards the newer and"funner" league where everybody else is playing becomes the norm. Standard league turning into a joke"dead" league is pretty much the general consensus of both communities.
If we have players that remain in Standard, splitting them by the seasonal players (after already dividing us from rs3 gamers ) is going to cause such a massive divide between populations. Honestly it'd work out alright if exprates are upped in this manner since I (and I can imagine a lot of different players) are not even maxed on our mains nonetheless so the things we are doing there could be performed on the personality that we have enjoyed improving over a lengthy period of time. D3/PoE have various classes to master too which increases the replayability, OSRS doesn't really have anything near that.
I will see how this might appeal to some while I can't say it my cup of tea. My principal concern is to that which other spin-off game modes have endured from similar. As opposed to concentrating on making competitive content as part of the core game experience that really shows concise examples of player skill, it appears to be a different focus on who's the least"life" & can devote time at the most repetitive method.