Personal speculation: PSO2 is being ported to the NGS engine to keep players occupied between NGS content releases. No new content will probably be released for it out of cosmetics, of which will be obtained/ported out of NGS events/scratches to have people to perform with that. It'll be eliminated after a couple of years after all of the players have migrated over and the only people in the PSO2 blocks are diehards holdouts/nostalgia. Probably. It is a new game so chances are like some other Online RPG the initial release will not have much about an endgame for the players who hit maximum level on day 1. It will be nice to just switch blocks anytime I want struck up an older UQ though. There's never a reason to not visit magatsu. Fantastic FAQ, answers a whole lot of my initial doubts. Gosh, this looks so complicated. On the 1 hand, kudos for keeping the original game intact so there won't be a riot over fluctuations people don't like. However on the other hand, since they are remaking base PSO2 visuals anyway, I wish they'd only go 100% and synchronize personality models entirely. Giving old players some free style items and unlocks would be sufficient to bribe everyone to accept the new system. If you want to know more about PSO2, you can visit
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